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![]() ![]() Gamertag: Twis7eD
Location: Chicago, IL
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How to Mod Bulletstorm for a JTAG'd Xbox 360
How to mod Bulletstorm the easy way
By Korupt Data of iBotModz.net. Requirements: XexTool and Gears of War 2 Editor I was modding this game by hand and it took for EVER to do anything, then i remembered a tool for modding Gears 2 that Anthony made, sure enough BulletStorm's coalesced_int.bin opened fine in the editor Alright here we go, first we will start by actually modding the Coalesced_INT.bin its located in \StormGame\CookedXenon open up your Coalesced_INT.bin with gearsofwareditor.exe ![]() then it will ask for your Xbox360TOC.txt (located in the StormGame folder) ![]() Do all of your editing in the nice GUI instead of hexediting everything!!!!! ![]() After your done hit save in gearsofwareditor.exe and open Coalesced_INT.bin in a hex editor and get the MD5 checksum (HxD has this option under Anaysis) ![]() Now open your Xbox360TOC.txt and replace the checksum under the words Coalesced_INT.bin and save then close ![]() Now we have to decompress and decrypt the Default.xex using xextool (or any gui variation) the command for xextool is xextool.exe -c /u -e /u default.xex ![]() Get the Sha-1 checksum from Coalesced_INT.bin using your hex editor (same as before) Finally we open default.xex in our hex editor and search for Coalesced_INT.bin and replace the SHA-1 checksum (becareful to not replace the period after Coalesced_INT.bin) and save! your done! your file should be ready to run. ![]() ________________________________________ I (Twis7eD) did not make this tutorial. All credit to Korupt Data of iBotModz.net for the whole tutorial. I just spotted it and saw how nicely done it was and copied it over. |
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