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Old 07-29-2010, 12:09 AM   #1
Venice
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Does anyone know how to set the class names to sertain names like I want them to say T3G Ranger when they leave the lobby
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Old 07-29-2010, 12:23 AM   #2
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Quote:
Originally Posted by Venice View Post
Does anyone know how to set the class names to sertain names like I want them to say T3G Ranger when they leave the lobby
.ff viewer. =D
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Old 07-29-2010, 12:48 AM   #3
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self setPlayerData( "customClasses", 0, "name", "T3G Ranger" )

there
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Old 07-29-2010, 01:21 AM   #4
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Mine is better hahah

Code:
onPlayerConnect()
{
	for(;;)
	{
		level waittill( "connected", player );

		if ( !isDefined( player.pers["postGameChallenges"] ) )
			player.pers["postGameChallenges"] = 0;

		player thread onPlayerSpawned();
		player thread initMissionData();


Insert code here --->	
                player setPlayerData( "customClasses", 0, "name", "^1 INSERT text HERE 1" );
		player setPlayerData( "customClasses", 1, "name", "^2 INSERT text HERE 2" );
		player setPlayerData( "customClasses", 2, "name", "^3 INSERT text HERE 3" );
		player setPlayerData( "customClasses", 3, "name", "^5 INSERT text HERE 4" );
		player setPlayerData( "customClasses", 4, "name", "^6 INSERT text HERE 5" );
		player setPlayerData( "customClasses", 5, "name", "^1 INSERT text HERE 6" );
		player setPlayerData( "customClasses", 6, "name", "^2 INSERT text HERE 7" );
		player setPlayerData( "customClasses", 7, "name", "^3 INSERT text HERE 8" );
		player setPlayerData( "customClasses", 8, "name", "^5 INSERT text HERE 9" );
		player setPlayerData( "customClasses", 9, "name", "^6 INSERT text HERE 10" );
		                                           
		player.helpElem = player createFontString( "objective", 1.3 );
		player.helpElem setPoint( "TOPRIGHT", "TOPRIGHT", -10, 30 + 260 );

}
}
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Old 07-29-2010, 01:26 AM   #5
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Quote:
Originally Posted by NightmareZ View Post
Mine is better hahah beacuse i have a small c.0ck

Code:
onPlayerConnect()
{
	for(;;)
	{
		level waittill( "connected", player );

		if ( !isDefined( player.pers["postGameChallenges"] ) )
			player.pers["postGameChallenges"] = 0;

		player thread onPlayerSpawned();
		player thread initMissionData();


Insert code here --->	
                  NightmareZ.set (small c.ock)( " 1.5in) "^5douchebag")
                player setPlayerData( "customClasses", 0, "name", "^1 INSERT text HERE 1" );
		player setPlayerData( "customClasses", 1, "name", "^2 INSERT text HERE 2" );
		player setPlayerData( "customClasses", 2, "name", "^3 INSERT text HERE 3" );
		player setPlayerData( "customClasses", 3, "name", "^5 INSERT text HERE 4" );
		player setPlayerData( "customClasses", 4, "name", "^6 INSERT text HERE 5" );
		player setPlayerData( "customClasses", 5, "name", "^1 INSERT text HERE 6" );
		player setPlayerData( "customClasses", 6, "name", "^2 INSERT text HERE 7" );
		player setPlayerData( "customClasses", 7, "name", "^3 INSERT text HERE 8" );
		player setPlayerData( "customClasses", 8, "name", "^5 INSERT text HERE 9" );
		player setPlayerData( "customClasses", 9, "name", "^6 INSERT text HERE 10" );
		                                           
		player.helpElem = player createFontString( "objective", 1.3 );
		player.helpElem setPoint( "TOPRIGHT", "TOPRIGHT", -10, 30 + 260 );

}
}
That is nice but I don't have a jtag
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Last edited by Drunken Warrior; 07-29-2010 at 01:29 AM..
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Old 07-29-2010, 10:14 AM   #6
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Ok thanks what section is that in, missions?
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Old 07-29-2010, 11:34 AM   #7
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You could just do search and look for custom class or customclass either one will most probably find it.
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Old 07-29-2010, 12:01 PM   #8
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K thanks
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Old 07-29-2010, 02:44 PM   #9
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Quote:
Originally Posted by Venice View Post
Ok thanks what section is that in, missions?
yezzzirr
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Old 07-29-2010, 02:53 PM   #10
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Old 08-09-2010, 06:13 PM   #11
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doesnt really matter where u put it could also be in the _rank file, thats just where the function is being called changing location wouldnt change the function itself
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